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Computing

Programmable Toys

This week, have a go at creating an algorithm - an algorithm is just a set of instructions for a computer or a programmable toy! The toy you're programming is in the bottom left of the grid; pick which other toy it's going to travel to and create a set of instructions for it. You could try it out practically by pretending you're the toy to start with! 

Radford Semele C of E Primary School is committed to safeguarding and promoting the welfare of children and young people. We expect all staff, volunteers and parents to share this commitment.
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